PRODUCT ROADMAP

What is live.
What comes next.

A transparent view of delivered capabilities, active validation and committed next steps.

23Delivered
3In progress
8Planned
34Tracked items

PHASE 01

Platform foundation

Deployment, data safety and the shared CTL product shell.

80%4/5 delivered
  1. DeliveredAutomated test, image publishing and Coolify deployment
  2. DeliveredGuarded pipeline queue, backup and rollback
  3. In progressAuthenticated DragonStats refresh every 6H and site ingestion every 3H
  4. DeliveredGlobal historical roster with active-season separation
  5. DeliveredPublic help center, metric dictionary and Open Graph metadata

PHASE 02

War KPI intelligence

Reliable rankings for Current Zone and Full KvK.

80%4/5 delivered
  1. DeliveredSCORE default ranking and overall classes
  2. DeliveredMAX POWER reference, Merit, Merit%, Build, Deaths and Heal
  3. DeliveredTier-specific T4/T5 ranks and 24-hour movement
  4. DeliveredDiscord Top/Bottom 10 War KPI report
  5. In progressProduction smoke test after each scoring or calendar change

PHASE 03

Player intelligence

Profiles that officers can understand, compare and share.

100%7/7 delivered
  1. DeliveredShareable 1200×630 player card and social preview
  2. DeliveredCurrent Zone, Full KvK and history tabs
  3. DeliveredLinked formations and officer watchlist
  4. DeliveredTwo-to-four-player comparison with best-value highlighting
  5. DeliveredDedicated Last 24H player comparison
  6. DeliveredDownloadable comparison image and improved name search
  7. DeliveredAutomatic officer notifications for watched-player changes

PHASE 04

Roots of War

Permanent, auditable event rosters separated from the KvK War Room.

57%4/7 delivered
  1. DeliveredFour permanent team slots and assignment history
  2. DeliveredLead, Key, captain, deputy and tactical roles
  3. DeliveredMain Troop and Infantry/Cavalry quantities
  4. DeliveredArchived-team and leadership safeguards
  5. PlannedControlled spreadsheet import with preview
  6. PlannedNormalized troop quantities and team totals
  7. PlannedFilters for incomplete data and role coverage

PHASE 05

Officer automation

Turn existing signals into timely operational decisions.

40%2/5 delivered
  1. DeliveredPrivate recruitment review and combat alerts
  2. In progressDiscord War KPI configuration and end-to-end validation
  3. DeliveredDiscord notification for new recruitment applications
  4. PlannedRisk, reward and inactive-high-power reports
  5. PlannedScheduled war-window and end-event publishing

PHASE 06

Engineering quality

Keep scoring explainable and future changes low-risk.

40%2/5 delivered
  1. DeliveredDjango, pipeline and static-asset regression suites
  2. DeliveredOne documented source of truth for roadmap and metrics
  3. PlannedShared scoring thresholds and SQL/Pandas parity fixtures
  4. PlannedReusable Discord rendering components
  5. PlannedRestoration drill for off-site backups

EXPLORATION

Potential opportunities

Useful directions that are not yet committed. They move into the tracked roadmap once scope and priority are agreed.

  • Player and alliance trend dashboards across multiple KvK seasons
  • Officer-only role recommendations based on formations and combat profile
  • Reward planning and end-of-event recognition workflows
  • Public opt-in player achievements and seasonal badges