PRODUCT ROADMAP
What is live.
What comes next.
A transparent view of delivered capabilities, active validation and committed next steps.
PHASE 01
Platform foundation
Deployment, data safety and the shared CTL product shell.
80%4/5 delivered
- DeliveredAutomated test, image publishing and Coolify deployment
- DeliveredGuarded pipeline queue, backup and rollback
- In progressAuthenticated DragonStats refresh every 6H and site ingestion every 3H
- DeliveredGlobal historical roster with active-season separation
- DeliveredPublic help center, metric dictionary and Open Graph metadata
PHASE 02
War KPI intelligence
Reliable rankings for Current Zone and Full KvK.
80%4/5 delivered
- DeliveredSCORE default ranking and overall classes
- DeliveredMAX POWER reference, Merit, Merit%, Build, Deaths and Heal
- DeliveredTier-specific T4/T5 ranks and 24-hour movement
- DeliveredDiscord Top/Bottom 10 War KPI report
- In progressProduction smoke test after each scoring or calendar change
PHASE 03
Player intelligence
Profiles that officers can understand, compare and share.
100%7/7 delivered
- DeliveredShareable 1200×630 player card and social preview
- DeliveredCurrent Zone, Full KvK and history tabs
- DeliveredLinked formations and officer watchlist
- DeliveredTwo-to-four-player comparison with best-value highlighting
- DeliveredDedicated Last 24H player comparison
- DeliveredDownloadable comparison image and improved name search
- DeliveredAutomatic officer notifications for watched-player changes
PHASE 04
Roots of War
Permanent, auditable event rosters separated from the KvK War Room.
57%4/7 delivered
- DeliveredFour permanent team slots and assignment history
- DeliveredLead, Key, captain, deputy and tactical roles
- DeliveredMain Troop and Infantry/Cavalry quantities
- DeliveredArchived-team and leadership safeguards
- PlannedControlled spreadsheet import with preview
- PlannedNormalized troop quantities and team totals
- PlannedFilters for incomplete data and role coverage
PHASE 05
Officer automation
Turn existing signals into timely operational decisions.
40%2/5 delivered
- DeliveredPrivate recruitment review and combat alerts
- In progressDiscord War KPI configuration and end-to-end validation
- DeliveredDiscord notification for new recruitment applications
- PlannedRisk, reward and inactive-high-power reports
- PlannedScheduled war-window and end-event publishing
PHASE 06
Engineering quality
Keep scoring explainable and future changes low-risk.
40%2/5 delivered
- DeliveredDjango, pipeline and static-asset regression suites
- DeliveredOne documented source of truth for roadmap and metrics
- PlannedShared scoring thresholds and SQL/Pandas parity fixtures
- PlannedReusable Discord rendering components
- PlannedRestoration drill for off-site backups
EXPLORATION
Potential opportunities
Useful directions that are not yet committed. They move into the tracked roadmap once scope and priority are agreed.
- Player and alliance trend dashboards across multiple KvK seasons
- Officer-only role recommendations based on formations and combat profile
- Reward planning and end-of-event recognition workflows
- Public opt-in player achievements and seasonal badges